﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UCS.ArtificialInteligence.AI
{
    public class ProblemStateBorder
    {
        #region Attributes and Properties

        private IProblemState _state;
        public IProblemState State
        {
            get { return _state; }
            set { _state = value; }
        }

        private int _weight;
        public int Weight
        {
            get { return _weight; }
            set { _weight = value; }
        }

        #endregion

        #region Constructors

        public ProblemStateBorder(IProblemState unit, int weight)
        {
            _state = unit;
            _weight = weight;
        }

        #endregion
    }
}
